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balance of the force 2

Balance of the Force 2 round 6: Nébal (First Order) vs Sean Oakley (Resistance)

Publié le par Nébal

 

Balance of the Force 2 round 6! And a new battle report in English. Of course, I’m French, so I’m genetically designed to speak and write an awful English… Please be kind!

 

Balance of the Force 2 is a tournament organised by the Tin Squadron, based in England. There are six rounds of swiss, one per week, so, yeah, this is the last one. Lists have been unlocked for a single day between round 2 and 3 (which coincided with the new points being implemented). After the swiss, there will be a top 16, and so on.

 

What makes this tournament peculiar and so interesting is that it is extended format, but with specific rules regarding list building. The main idea is that all pilots are split between three groups, based on their initiative values: the first group encompasses all pilots with initiative 2 or less, the second group is for pilots at initiative 3 or 4, and the third and final group is dedicated to all pilots with initiative 5 or more. Then the rule is that, for each pilot of the first group you play, your list must have a corresponding third group pilot, and vice versa. Group 2 pilots don’t need to have specific counterparts, and if the list has an odd number of pilots, then obviously the remaining odd pilot must be from the second group. There must be no more than three pilots of the same chassis.

 

Those were already the rules for the first edition of the Balance of the Force tournament. However, new rules have been added for this second edition: now, you may have no more than two ships of the same initiative; furthermore, you may have up to four group 2 pilots.

 

For this sixth and final round of swiss, I have been paired with Sean, a very nice player from the UK and fellow member of the Tin Squadron, the organizer of the tournament actually, who brought the following Resistance list, with tanky new Y-Wings, an old Han Solo and a tiny Vi Moradi:

 

Scavenged YT-1300 – •Han Solo – 77 (group 3)

•Han Solo – Jaded Smuggler (62)

•Rey (10)

Swarm Tactics (5)

 

BTA-NR2 Y-Wing•Zorii Bliss – 49 (group 3)

•Zorii Bliss – Corsair of Kijimi (40)

Advanced Proton Torpedoes (5)

Wartime Loadout (4)

 

BTA-NR2 Y-Wing•Corus Kapellim – 47 (group 1)

•Corus Kapellim – “Gentleman Flyer” (33)

Ion Cannon Turret (5)

Advanced Proton Torpedoes (5)

Wartime Loadout (4)

 

Resistance Transport Pod•Vi Moradi – 27 (group 1)

•Vi Moradi – Starling (27)

 

Total: 200/200

 

As for myself, I brought a First Order list, a quite silly one although it benefited of the new points:

 

Upsilon-class Command Shuttle – •Lieutenant Tavson – 73 (group 2)

•Lieutenant Tavson – Obedient Shuttle Pilot (64)

•Sensor Buoy Suite (4)

Pattern Analyzer (5)

 

TIE/sf Fighter – •“Quickdraw” – 54 (group 3)

•“Quickdraw” – Defiant Duelist (44)

Special Forces Gunner (9)

Fanatical (1)

 

TIE/sf Fighter – •Captain Phasma – 43 (group 2)

•Captain Phasma – Scyre Survivor (34)

Special Forces Gunner (9)

 

TIE/fo Fighter•“Muse” – 30 (group 1)

•“Muse” – Epsilon Leader (30)

 

Total: 200/200

 

Now to the game.

 

BEWARE: RIGHT AFTER THIS OMINOUS DARTH VADER PICTURE, I WILL REVEAL HOW THE GAME TURNED OUT. IF YOU DON’T WANT SPOILERS, WATCH THE VIDEO BEFORE READING FURTHER!

 

 

Defeat for the First Order, 200-138

 

The early loss of Phasma was a blow (I really hoped she would escape the Advance Proton Torpedoes with this move, but she absolutely didn’t). And Swarm Tactics played a part in that. Those tanky Y-Wings with Wartime Loadout were hard to kill, and Han was Han (for some reason I always have difficulties to figure a YT-1300’s maneuvers). In the end "Quickdraw” could only do so much…

 

Good game, Sean! And thank you for the tournament!

 

 

But none of us made the cut anyway. I had pretty much no chance to make the cut before the game began; Sean was in a better position, but this ultimate victory wasn't enough in the end.

 

So, as the tournament ends for me, I am 3-3, although it would be more fair to say 2-3, since I was awarded the victory for round 5, my opponent having dropped before we could play our game. Not a very good performance, nope…

 

As the swiss end, I am 31st out of 69 players (counting only those who have played at least two games). First half of the ladder, but barely...

 

But that was a great tournament anyway. Thanks to the Tin Squadron for having organized it, and I certainly hope there will be a third edition!

 

 

Random Academy Pilot est en partenariat avec la boutique Maxi Rêves, sise à Abbeville (et que vous pouvez aussi retrouver sur sa page Facebook ici) !

 

Cela signifie que, si vous créez un compte chez Maxi Rêves, vous pouvez contacter le gérant pour l’informer de ce que vous venez de ma part. Cela vous permettra d’obtenir une remise globale de 10 % sur toute la boutique !

 

Merci à Maxi Rêves pour son soutien !

 

Et à bientôt...

 

 

Voir les commentaires

Balance of the Force 2 round 4: Nébal (First Order) vs Sam Cooper (Separatists) (streamed on Tin Squadron)

Publié le par Nébal

 

Balance of the Force 2 round 4! And a new battle report in English. Of course, I’m French, so I’m genetically designed to speak and write an awful English… Please be kind!

 

Special battle report this time, as the game has been streamed on the Tin Squadron Twitch page, and then uploaded on the Tin Can Gaming Network YouTube channel, with comments from Sean. He and Sam have allowed me to share this video on the Random Academy Pilot blog, and I thank them both very much!

 

Balance of the Force 2 is a tournament organised by the Tin Squadron, based in England. There are six rounds of swiss, one per week. Lists have been unlocked for a single day between round 2 and 3 (which coincided with the new points being implemented). After the swiss, there will be a top 16, and so on.

 

What makes this tournament peculiar and so interesting is that it is extended format, but with specific rules regarding list building. The main idea is that all pilots are split between three groups, based on their initiative values: the first group encompasses all pilots with initiative 2 or less, the second group is for pilots at initiative 3 or 4, and the third and final group is dedicated to all pilots with initiative 5 or more. Then the rule is that, for each pilot of the first group you play, your list must have a corresponding third group pilot, and vice versa. Group 2 pilots don’t need to have specific counterparts, and if the list has an odd number of pilots, then obviously the remaining odd pilot must be from the second group. There must be no more than three pilots of the same chassis.

 

Those were already the rules for the first edition of the Balance of the Force tournament. However, new rules have been added for this second edition: now, you may have no more than two ships of the same initiative; furthermore, you may have up to four group 2 pilots.

 

For this fourth round, I have been paired with Sam, a very nice player from the UK and fellow member of the Tin Squadron, who brought the following Separatist list, with a fat Grievous, an angry O-66, and droid friends:

 

Belbullab-22 Starfighter•General Grievous – 70 (group 2)

•General Grievous – Ambitious Cyborg (44)

Impervium Plating (4)

Soulless One (6)

•Kraken (10)

Outmaneuver (6)

 

Sith Infiltrator•O-66 – 61 (group 2)

•O-66 – Sinister Automaton (49)

Jamming Beam (0)

Proton Bombs (4)

Tactical Scrambler (2)

Scimitar (3)

Intimidation (3)

 

Droid Tri-Fighter••Phlac-Arphocc Prototype – 46 (group 3)

••Phlac-Arphocc Prototype – Predictive Analysis Protocol (38)

Cluster Missiles (4)

Independent Calculations (0)

Fire-Control System (2)

Elusive (2)

 

Vulture-class Droid Fighter•DFS-311 – 23 (group 1)

•DFS-311 – Scouting Drone (23)

Independent Calculations (0)

Grappling Struts (0)

 

Total: 200/200

 

As for myself, I brought a First Order list, a quite silly one although it benefited of the new points:

 

Upsilon-class Command Shuttle – •Lieutenant Tavson – 73 (group 2)

•Lieutenant Tavson – Obedient Shuttle Pilot (64)

•Sensor Buoy Suite (4)

Pattern Analyzer (5)

 

TIE/sf Fighter – •“Quickdraw” – 54 (group 3)

•“Quickdraw” – Defiant Duelist (44)

Special Forces Gunner (9)

Fanatical (1)

 

TIE/sf Fighter – •Captain Phasma – 43 (group 2)

•Captain Phasma – Scyre Survivor (34)

Special Forces Gunner (9)

 

TIE/fo Fighter•“Muse” – 30 (group 1)

•“Muse” – Epsilon Leader (30)

 

Total: 200/200

 

Now to the game.

 

BEWARE: RIGHT AFTER THIS OMINOUS DARTH VADER PICTURE, I WILL REVEAL HOW THE GAME TURNED OUT. IF YOU DON’T WANT SPOILERS, WATCH THE VIDEO BEFORE READING FURTHER!

 

 

Victory for the First Order, 200-121!

 

What a brutal game… Our dices were weird, all or nothing, and Sam clearly ran out of luck most of the time. Having both the Phlac-Arphocc Prototype and DFS-311 one-shot at long range was quite incredible for me (I certainly didn’t believe it would happen!), and Grievous hurt with Panicked Pilot was a real blow as well, especially with a very threatening and immobile Tavson just in front of him (also, Phasma being range 1 of Tavson when O-66 hit her… and she did a lot in this game, distributing damages and destroying two enemy ships!); as for me, I did suffer some heavy losses too actually, with “Quickdraw” losing all her shields on first engagement and “Muse” killed at the last moment, but to be fair the game was quite unbalanced (…) in my favor. Such violence made it very funny, though!

 

Good game, Sam! Always a pleasure playing with you, and I wish you the best of luck for the remainder of the tournament!

 

So I’m 2-2 now. We’ll see what happens next week.

 

EDIT : actually, I didn't play round 5, and was awarded the win, since my opponent dropped before we could play our game, sadly... So the next game is round 6, the final one of the swiss!

 

 

Random Academy Pilot est en partenariat avec la boutique Maxi Rêves, sise à Abbeville (et que vous pouvez aussi retrouver sur sa page Facebook ici) !

 

Cela signifie que, si vous créez un compte chez Maxi Rêves, vous pouvez contacter le gérant pour l’informer de ce que vous venez de ma part. Cela vous permettra d’obtenir une remise globale de 10 % sur toute la boutique !

 

Merci à Maxi Rêves pour son soutien !

 

Et à bientôt...

 

 

Voir les commentaires

Balance of the Force 2, round 3: Nébal (First Order) vs Ryszard Raczynski (Rebel Alliance)

Publié le par Nébal

 

Balance of the Force 2, round 3! And a new battle report in English. Of course, I’m French, so I’m genetically designed to speak and write an awful English… Please be kind!

 

Balance of the Force 2 is a tournament organised by the Tin Squadron, based in England. There are six rounds of swiss, one per week. Lists have been unlocked for a single day between round 2 and 3 (which coincided with the new points being implemented). After the swiss, there will be a top 16, and so on.

 

What makes this tournament peculiar and so interesting is that it is extended format, but with specific rules regarding list building. The main idea is that all pilots are split between three groups, based on their initiative values: the first group encompasses all pilots with initiative 2 or less, the second group is for pilots at initiative 3 or 4, and the third and final group is dedicated to all pilots with initiative 5 or more. Then the rule is that, for each pilot of the first group you play, your list must have a corresponding third group pilot, and vice versa. Group 2 pilots don’t need to have specific counterparts, and if the list has an odd number of pilots, then obviously the remaining odd pilot must be from the second group. There must be no more than three pilots of the same chassis.

 

Those were already the rules for the first edition of the Balance of the Force tournament. However, new rules have been added for this second edition: now, you may have no more than two ships of the same initiative; furthermore, you may have up to four group 2 pilots.

 

For this third round, and after changing lists because of new points, I have been paired with Ryszard, a very nice player from Poland, who brought the following rebel list, yes, the Big Hairy Angry Wookie and friends:

 

BTL-A4 Y-Wing•“Dutch” Vander – 58 (group 2)

•”Dutch” Vander – Gold Leader (40)

Dorsal Turret (2)

Proton Torpedoes (12)

Concussion Bombs (4)

 

HWK-290 Light Freighter – •Jan Ors – 57 (group 3)

•Jan Ors – Espionage Expert (41)

Moldy Crow (16)

 

Auzituck Gunship – •Wullffwarro – 53 (group 2)

•Wullffwarro – Wookiee Chief (53)

 

Sheathipede-class Shuttle•AP-5 – 32 (group 1)

•AP-5 – Escaped Analyst Droid (32)

 

Total: 200/200

 

As for myself, I brought a First Order list, a quite silly one although it benefited of the new points:

 

Upsilon-class Command Shuttle – •Lieutenant Tavson – 73 (group 2)

•Lieutenant Tavson – Obedient Shuttle Pilot (64)

•Sensor Buoy Suite (4)

Pattern Analyzer (5)

 

TIE/sf Fighter – •“Quickdraw” – 54 (group 3)

•“Quickdraw” – Defiant Duelist (44)

Special Forces Gunner (9)

Fanatical (1)

 

TIE/sf Fighter – •Captain Phasma – 43 (group 2)

•Captain Phasma – Scyre Survivor (34)

Special Forces Gunner (9)

 

TIE/fo Fighter•“Muse” – 30 (group 1)

•“Muse” – Epsilon Leader (30)

 

Total: 200/200

 

Now to the game.

 

BEWARE: RIGHT AFTER THIS OMINOUS DARTH VADER PICTURE, I WILL REVEAL HOW THE GAME TURNED OUT. IF YOU DON’T WANT SPOILERS, WATCH THE VIDEO BEFORE READING FURTHER!

 

 

Defeat for the First Order, and a quite heavy one, 200-127, although the game was for some time way closer than this final score would make you think… Losing “Quickdraw” that early was a blow, and the survival of “Dutch” on one hull was another. In the meantime, I did many mistakes – from the useless reinforce on Tavson during the first engagement to the last terrible move of “Muse”, while Ryszard was way more consistent and totally deserved to destroy me; Jan Ors did really well during the whole game especially.

 

Good game, Ryszard! And I wish you the best of luck for the remainder of the tournament!

 

So I’m 1-2 now. Not good, not good… We’ll see what happens next week.

 

 

Random Academy Pilot est en partenariat avec la boutique Maxi Rêves, sise à Abbeville (et que vous pouvez aussi retrouver sur sa page Facebook ici) !

 

Cela signifie que, si vous créez un compte chez Maxi Rêves, vous pouvez contacter le gérant pour l’informer de ce que vous venez de ma part. Cela vous permettra d’obtenir une remise globale de 10 % sur toute la boutique !

 

Merci à Maxi Rêves pour son soutien !

 

Et à bientôt...

 

 

Voir les commentaires

Balance of the Force 2, round 2 : JJ87 (Alliance Rebelle) vs Nébal (Racailles et Scélérats)

Publié le par Nébal

 

Balance of the Force 2, round 2 ! Et un rapport de bataille francophone, cette fois…

 

Balance of the Force 2 est un tournoi organisé par le Tin Squadron, basé en Angleterre. Il se joue en six rondes suisses, à raison d’une par semaine. Les listes seront déverrouillées pendant un seul jour entre les rounds 2 et 3... et donc juste après cette partie. Et après les rondes suisses, il y aura un Top 16, etc.

 

Ce qui rend ce tournoi si particulier et si amusant, c’est que, bien que se jouant en format étendu, il impose des règles spécifiques quant à la création de listes. L’idée principale est que tous les pilotes sont répartis en trois groupes, en fonction de leur valeur d’initiative : le premier groupe comprend tous les pilotes avec une valeur d’initiative de 2 ou moins, le deuxième groupe englobe tous les pilotes ayant une valeur d’initiative de 3 ou 4, et enfin le troisième groupe rassemble tous les pilotes avec une VP de 5 ou plus. Pour chaque pilote du groupe 1 que l’on joue, on doit avoir un pilote du groupe 3, et inversement. Les pilotes du groupe 2 n’ont pas de contreparties spécifiques, et si la liste compte un nombre impair de vaisseaux, le pilote surnuméraire appartient forcément à ce groupe. En outre, il ne peut pas y avoir plus de trois pilotes partageant un même châssis.

 

Les règles que je viens d’exposer étaient déjà valables pour la première édition du tournoi Balance of the Force. Mais de nouvelles règles ont été ajoutées pour la présente édition : désormais, on ne peut plus avoir plus de deux vaisseaux à la même valeur d’initiative ; enfin, le nombre maximum de pilotes du groupe 2 est désormais limité à quatre.

 

Pour ce deuxième round, j’ai été apparié avec le très sympathique compatriote qu’est JJ87, qui jouait la liste suivante de l’Alliance Rebelle, une liste communiste sans doute parce que dans le genre partage absolu de tous les jetons, on n’a pas fait mieux depuis octobre 1917 :

 

U-Wing UT-60D – •Benthic Deux-Tubes – 61 (groupe 1)

•Benthic Deux-Tubes – Tireur d’élite Anges des Cavernes (46)

Aile pivot (0)

•Leia Organa (7)

Copilote perspicace (8)

 

Cargo léger HWK-290 – •Kyle Katarn – 49 (groupe 2)

•Kyle Katarn – Agent implacable (31)

Moldy Crow (16)

•Jyn Erso (2)

 

X-Wing T-65•Garven Dreis – 46 (groupe 2)

•Garven Dreis – Red Leader (46)

Servomoteur S-Foils (0)

 

A-Wing RZ-1•Hera Syndulla – 44 (groupe 3)

•Hera Syndulla – Leader Phoenix (42)

••Traceurs XX-23 S (2)

 

Total : 200/200

 

Quant à moi, j’avais ma liste de Racailles et Scélérats avec des magouilles à base de rayons tracteurs et d’initiative perturbée, plus un gros lézard pas content :

 

Appareil de poursuite de classe Lancer – •Ketsu Onyo – 76 (groupe 3)

•Ketsu Onyo – Entrepreneur du Soleil Noir (66)

Shadow Caster (1)

Cybernétique de contrebande (3)

•Gamut Key (6)

 

Cargo léger YV-666•Bossk – 69 (groupe 2)

•Bossk – Traqueur effrayant (60)

Cybernétique de contrebande (3)

•Greedo (1)

•Zam Wesell (4)

 

Cargo léger HWK-290 – •Torkil Mux – 56 (groupe 1)

•Torkil Mux – Mineur mercenaire (38)

Moldy Crow (16)

•Tutélaire Gleb (2)

 

Total : 200/200

 

Place au jeu !

 

ATTENTION : APRÈS L’IMAGE QUI SUIT, JE RÉVÈLE LA CONCLUSION DE LA PARTIE. ALORS SI VOUS PRÉFÉREZ NE PAS VOUS SPOILER TOUT ÇA, N’EN LISEZ PAS DAVANTAGE ET REGARDEZ D’ABORD LA VIDÉO !

 

 

Victoire pour les Racailles et Scélérats, 176-68 !

 

L’association entre Ketsu et Torkil a fait le job, et les rayons tracteurs ont été particulièrement pénalisants pour JJ87, qui en outre n’a pas eu beaucoup de chance aux dés, passé un certain temps... Bien joué JJ87, cela dit, et merci pour la partie, c’était cool ! Je te souhaite le meilleur pour la suite du tournoi !

 

Bon, après un démarrage catastrophique, je suis maintenant à 1-1. D’ici à la prochaine partie, il n’est pas exclu que les points changent, et je ne sais pas encore quel impact ça aura sur le tournoi – car c’est entre les rounds 2 et 3 que les listes vont être brièvement déverrouillées. On verra bien ce que ça donnera ensuite... À bientôt !

 

 

Random Academy Pilot est en partenariat avec la boutique Maxi Rêves, sise à Abbeville (et que vous pouvez aussi retrouver sur sa page Facebook ici) !

 

Cela signifie que, si vous créez un compte chez Maxi Rêves, vous pouvez contacter le gérant pour l’informer de ce que vous venez de ma part. Cela vous permettra d’obtenir une remise globale de 10 % sur toute la boutique !

 

Merci à Maxi Rêves pour son soutien !

 

Et à bientôt...

 

 

Voir les commentaires

Balance of the Force 2, round 1: Nébal (Scum and Villainy) vs Piotr Piter Nitka (Galactic Empire)

Publié le par Nébal

 

Balance of the Force 2, round 1! And a new battle report in English. Of course, I’m French, so I’m genetically designed to speak and write an awful English… Please be kind!

 

Balance of the Force 2 is a tournament organised by the Tin Squadron, based in England. There are six rounds of swiss, one per week. Lists will be unlocked for a single day between round 2 and 3. After the swiss, there will be a top 16, and so on.

 

What makes this tournament peculiar and so interesting is that it is extended format, but with specific rules regarding the creation of lists. The main idea is that all pilots are split between three groups, based on their initiative values: the first group encompasses all pilots with initiative 2 or less, the second group is for pilots at initiative 3 or 4, and the third and final group is dedicated to all pilots with initiative 5 or more. Then the rule is that, for each pilot of the first group you play, your list must have a corresponding third group pilot, and vice versa. Group 2 pilots don’t need to have specific counterparts, and if the list has an odd number of pilots, then obviously the remaining odd pilot must be from the second group. There must be no more than three pilots of the same chassis.

 

Those were already the rules for the first edition of the Balance of the Force tournament. However, new rules have been added for this second edition: now, you may have no more than two ships of the same initiative; furthermore, you may have up to only four group 2 pilots.

 

For this first round, I have been paired with Piter, a very nice player from Upper Silesia, who brought the following imperial list, yes, good ol’ aces, even with the limitations in list building:

 

TIE Advanced x1 – •Darth Vader – 75 (group 3)

•Darth Vader – Black Leader (66)

Afterburners (7)

Fire-Control System (2)

 

TIE/in Interceptor – •Soontir Fel – 56 (group 3)

•Soontir Fel – Ace of Legend (54)

Predator (2)

 

Alpha-class Star Wing – Nu Squadron Pilot – 47 (group 1)

Nu Squadron Pilot (32)

Os-1 Arsenal Loadout (0)

•Diamond-Boron Missiles (5)

Advanced Proton Torpedoes (5)

Advanced SLAM (3)

Fire-Control System (2)

 

TIE/ln Fighter – Academy Pilot – 22 (group 1)

Academy Pilot (22)

 

Total: 200/200

 

As for myself, I brought a Scum and Villainy list with Tractor and Initiative shenanigans, plus a big angry lizard:

 

Lancer-class Pursuit Craft – •Ketsu Onyo – 76 (group 3)

•Ketsu Onyo – Black Sun Contractor (66)

Shadow Caster (1)

Contraband Cybernetics (3)

•Gamut Key (6)

 

YV-666 Light Freighter•Bossk – 69 (group 2)

•Bossk – Fearsome Hunter (60)

Contraband Cybernetics (3)

•Greedo (1)

•Zam Wesell (4)

 

HWK-290 Light Freighter – •Torkil Mux – 56 (group 1)

•Torkil Mux – Mercenary Miner (38)

Moldy Crow (16)

•Protectorate Gleb (2)

 

Total: 200/200

 

Now to the game.

 

BEWARE: RIGHT AFTER THIS OMINOUS DARTH VADER PICTURE, I WILL REVEAL HOW THE GAME TURNED OUT. IF YOU DON’T WANT SPOILERS, WATCH THE VIDEO BEFORE READING FURTHER!

 

 

Defeat for the Scum and Villainy, and a very heavy one, 200-38

 

Not a good start to say the least. I did many mistakes for sure, and Piter was right to point that I deployed my ships too close of each other. I did many bad calls, didn’t see the Star Wing coming to block, and had poor target priority. I honestly thought my red dices were worse than they actually were (my green dices were certainly good but that was not enough), and those damn crits were an issue, but this was absolutely not a game won on dices. I played poorly, and Piter played very well. Good game, Piter! And I wish you the best of luck for the remainder of the tournament!

 

So I’m 0-1. Not a good start, not a good start… We’ll see what happens next week.

 

 

Random Academy Pilot est en partenariat avec la boutique Maxi Rêves, sise à Abbeville (et que vous pouvez aussi retrouver sur sa page Facebook ici) !

 

Cela signifie que, si vous créez un compte chez Maxi Rêves, vous pouvez contacter le gérant pour l’informer de ce que vous venez de ma part. Cela vous permettra d’obtenir une remise globale de 10 % sur toute la boutique !

 

Merci à Maxi Rêves pour son soutien !

 

Et à bientôt...

 

 

Voir les commentaires